Friday, 22 June 2012

Fifa Street Review




A bit belated (by about 2 months) but figured I'd throw up a review of Fifa Street. I'd never personally played any of the predecessors of this game, although I hear that they weren't great; poor graphics, cartoon-like gameplay and various button bashing.

That all changed with the new Fifa Street. 

EA Games tried to bring realism to this one, basing it on the same game engine as Fifa 12 bringing player likeness, a better physics understanding (bumping into players) and none of those ridiculous power-ups from the previous versions. This all combined to make a street football game where you actually feel like you know what you're doing. Fancy backheel finish? Meant that. Rainbow flick over the defender's head before chipping it to your strike partner to bicycle? Not just a fluke. 

With various game types it keeps things fresh so that you always have a different approach be it 5-a-side, 6-a-side, points for pannas (nut-megs) or skill/goal point combination games. Add this to the main game mode, where you hike about Europe in competitions, where every team you beat, you get to choose a player. In addition to these you can create your own team and players that improve as the game progresses (Euro 2012 take note). 

All-in-all this is a decent game, definitely enough to tide you over until Fifa 13 and better than the Euro 2012 download (probably about the same price now too). The fact that elements of the skill control are being brought into Fifa 13 only goes to show that the game has made an impression at HQ. 

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